Wednesday, December 22, 2010

mini game debrief

Because I have been skipping over the blog prompts I have to go back and answer them. The mini game had a few complications but was not that hard. A few of the complications where mostly little errors in the code that messed everything up. The thing I liked most about the mini game was the collision detection watching the carrot slowly go toward the buneh and then disappear was very satisfying. The part I liked the least was adding a score counter, the coding was a pain.

Monday, December 20, 2010

star date 12/9/10

Last one of the back up blogs I promise. We haven’t been able to get on Blogger for the last couple of days so we have to put a bunch of blogs on at once after we can get back on. Until then we will finish the paper prototypes and update the wiki. (yes I made a Star Trek reference)

12/3/10 report

Our Bloggers are still having trouble. We almost got our paper prototype finished in one class which is pretty good. I’m going to try to put all the animating I lost the other day back as soon as I can but I don’t know when that will be. After we finish with our paper prototypes we will be free to do what we need to get our game demo done.

summary of 12/1/10

Our Bloggers haven't been working, this is what happened. Well I did do a lot of work today but didn’t save it so it’s all gone now. At least I know about how to do it, so it shouldn’t take too long to redo but still it sucks. At least I’ll get a little more experience that I can use later that’s the only good news. Other than that I edited some of my pictures that are gone now.